
Spencer's Roland is also a magnificently well formed character, pompous and opinionated yet surprisingly endearing. Later in the play that one explosive moment with the mop comes as a genuine surprise and that is much because of how we learn to like the character in just a short space of time, much because of Girvan. Girvan offers a gentle portrayal of Alex, depicting the obvious grimness of life in Russia with a subtle style and batting off the "English peoples" piss taking and general jokes at her expense with ease. They are however excellent and carry all of their scenes together perfectly. Slightly unusually for Connection plays I have seen previously Alex is one of two characters that get to have quite a lot of two-hander scenes with conductor Roland Blatherwick played by Tom Spencer. Alex (Lauren-Jai Girvan) sweeps the set in a bored way as we take our seats. A gorgeously painted brick back wall and a set cleverly depicting the layout of a pinball table while still allowing the feel of a concert stage. Upon entering the compact Underground theatre space we were immediately greeted by a rather perfect little set from Helen Coyston.
They get over the situation in a neat and in the end an unbelievably successful way. It tells the story of a group of young musicians who find themselves at a concert in Moscow and due to an issue in customs, sans musical instruments. Originally written in 2004, this is part of the 2016 celebration of past material written for the yearly festival. The Musicians by Patrick Marber ( Closer and Dealer's Choice) is like all Connections plays a relatively short forty to fifty minute play specifically written for youth groups to perform. This doesn't detract from the quality of the situation as this group appears to work tirelessly well together, with no obvious frictions that their musician characters depict in this play). I think it is almost certain that they are free to enjoy the situation more, as at this time this is for the fun of it with no monetary reward. A vibrant energy exudes from the actors, be it because they either have something to prove (to themselves or others), or perhaps more simply just a feeling of youthful ambition.
Fixed various bugs with customizing controller buttons layout.There is something quite magical about youth theatre other grown-up productions don't exhibit. Added glowing parts to the Legionnaire shield. Reduced performance impact from Metal Snake destruction effects. repair kit for the Tank), the added health is now displayed in percentages. Armor is now displayed on HUD when riding a vehicle in which the player is invulnerable. Fixed an issue with additional rockets on the rocket launcher sometimes not appearing when using the Multirocket attachment. No more distracting fight music in “Roadside Picnic” dig site cave. Fixed a bug on “Kleer Fortress” where the difficulty would not reset to Normal after restarting the level, resulting in harder challenge on subsequent attempts. Fixed a certain spot in “Monkey Canyon” where most of the enemies could not reach the player. Yes, this sentence fries my brain a little every time I read it. If the player uses “Toggle Sprint” and presses the “Toggle Sprint” button before starting to run forward and does not release the button until starting to run forward, the sprint will still toggle on. “Roadside Picnic” and “Crime and Punishment” will now always have that extra Auto Shotgun ammo if you picked this secret weapon up. Fixed a bug where hidden items would not unhide after loading a savegame. Fixed a bug where a weapon on the third-person player model would sometimes not be drawn out after exiting a vehicle (making the player shoot rockets out of their feet). Fixed a bug where the player could not use H.E.A.R.T. Fixed a bug where bosses would not receive killing blow damage from a piercing projectile (like cannonballs). Pipe puzzles on “Siberiade” now respond to more controller buttons. Fixed a bug which would sometimes cause Looter Shooter to drop an infinite amount of items. Also, added ultra-wide screen format support. Various tweaks and changes in all cutscenes, updated animations and scenes. Wait, do we hear the sound of the modern age? Players will now automatically start climbing ladders when approaching them, instead of having to press the 'Use' button.
Updated cannon destructions for some enemies. New Perun crossbow destructions for all enemies. New shotgun destructions for beheaded soldiers and male gnaars.