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Dayz standalone .60
Dayz standalone .60






dayz standalone .60

A3: Breaking Point is getting close to getting the formula right and the only survivalist aspect that matters in that game is your health bar. Maybe if you live for days with one character and expend a lot of rounds you could be rewarded with such accuracy, but for 95 percent of people in a real zombie apocalypse, they will be very surprised at how poor their marksmanship is.The Mash posted: I wonder if the DayZ devs will ever realize that what they actually need to do is stop adding new, stupid survalist features like growing your own tobacco or using the correct size of band aids for your paper cuts and just put in 20 different guns that use three or four types of ammo total, ten different cars that have a single healthbar, easily refillable fuel and automatic transmissions and the ability to fully alter the game on private servers.ĭayZ is, for me and everyone I know who's played any version of the game, most enjoyable on servers with high population, many (!) vehicles, preferably lovely non-military ones, and a wide variety of guns. I don't think day Z should imbue each survivor with Navy Seal like shooting skills. I certainly cannot though I could score a several hits out of a whole magazine if the target would be so kind as to hold still. However, very few shooters would count on being able to hit a man at 60 meters with a hand gun in a combat situation (I'm talking movement and quick target acquisition, not just plinking a plate at a slow rate of fire).

dayz standalone .60

A trained shooter will shoot about a 3 inch group at 15 yards with a hand gun with little delay between shots (though better and worse is possible depending on the shooter's skill and rate of fire) though better is obviously possible with skill or a slow rate of fire.

dayz standalone .60

Usually a new shooter cannot keep all rounds on a dinner plate at 15 yards let alone 60 meters. The short sight radius of handguns makes them an unforgiving platform at range. And the 357 magnum in game has dispersion that is reflective of an untrained shooter off hand at 60 meters. 357 magnum in game or likely worse at 60 meters. Hip shooting would give you accuracy equivalent to the. The fact that hip shooting is that tight is absurd. From a prone position, even better, something approaching the games mosin is definitely possible ADS prone with an m4 and decent marksmanship and a slow rate of fire. A trained shooter would be able to achieve a fist sized group at 60 meters off hand with an M4 if they kept a slow rate of fire. A RDS helps immensely and even an untrained shooter can get something like a 15 inch group at 60 meters, though it depends on the shooter (I've seen men and women who can't hit the broad side of a barn and a few "naturals" who immediately can keep a decent group right out of the gate). They usually can't keep all their shots on a dinner plate sized target at 50 yards. As someone who has shot an AR15 extensively and introduced a lot of new people to shooting, the accuracy in the game is fairly reflective of a persons accuracy ADS without any formal training. I don't disagree the video reveals serious flaws in dispersion for a game that strives for "realism." However, I would say the problem with your argument is that you are discussing only mechanical accuracy. This isn't call of duty, this isn't battlefield, this is large scale combat, we're attempting to kill people 400+ meters away, I repeat, having that much RNG past 60 meters is not acceptable. Those weapons should all be pin point accurate to 300 meters atleast. It's a problem with how the community is going to interupt the results. If you want to alter the way the CHARACTER uses the gun, be my guest, but a perfect shot, should be a perfect shot. These guns should be design to behave EXACTLY the way we expect them to work from ArmA2/ArmA3 which tries it's best to simulate more 'realistic' gun behavor. The plastic you put on a gun has NOTHING to do with dispersion (in reality). We've had these discussions hundreds of times, it's bullshit. Instead, you can't even hit a bowling ball consistently at 60meters with perfect player aim? WHAT THE?! The M4 can hit a penny at 400 meters if fired by a robot. I don't even care about what plastic you put on the gun.








Dayz standalone .60